[AusNOG] Latency sensisitive apps
Robert Hudson
hudrob at gmail.com
Sat Aug 31 11:59:40 EST 2013
On 31 August 2013 11:51, grenville armitage <garmitage at swin.edu.au> wrote:
>
> Online games?
You'd be surprised just how much latency online games can cope with. The
"net code" in many of them is very good at not only dealing with latency,
but also dropped/out of order packets.
I play a game where I regularly have ping times of 200ms or higher -
compared to people who have sub 50ms pings - and I don't think I actually
suffer THAT much for it (instead, my poor record is due to the fact that I
just suck).
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