[AusNOG] Xbox servers?

i3D.net - Martijn Schmidt martijnschmidt at i3d.net
Mon Sep 19 19:29:38 EST 2016


Hi Matthew,

Karl's answer is not entirely accurate, it really depends on the game
title. While some games do run in Azure there are many cases where "the
cloud" is not ideal due to the performance requirements of the server
software. Furthermore, if your game can't easily scale up/down it's not
exactly cheap to run a public cloud instance on a permanent basis and
that's where specialized hosting providers come in.

Full disclosure: my employer i3D.net AS49544 hosts a significant portion
of the Xbox but also PC/PlayStation infrastructure in Australia, mostly
for shooter-like game titles - and I doubt we're the only one competing
for this niche of the market.

Best regards,
Martijn

PS: https://www.peeringdb.com/asn/49544

On 09/19/2016 08:14 AM, Karl Kloppenborg wrote:
> Hey Matthew,
>
> The Xbox live Australian gaming servers are part of the Australian
> Azure cluster. (spread between Australia East, South East Clusters)
> You can see which ranges are part of the Australian Azure DC
> here: https://www.microsoft.com/en-au/download/details.aspx?id=41653
>
> As for peering I guess you can look that up once you have the ranges?
> --Karl.
>
>
>
>
> On Mon, Sep 19, 2016 at 3:50 PM Matthew Enger <m.enger at xi.com.au
> <mailto:m.enger at xi.com.au>> wrote:
>
>     Would anyone know where the gaming servers for Australia used by X
>     Box are located and where they peer off?
>
>      
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