[AusNOG] IPV6 & Game Servers

Daniel Watson daniel at glogroup.com.au
Wed Mar 6 14:46:08 EST 2013

Hello Fellow Noggers

Thanks for the feedback

Im adding some IPV6 IP's to a node in the US

I was wondering if I could get some testers who have IPV6 on their ADSL connection  or on any connection that they have access too, that can play the game, to see if they can connect to these servers

If you would like to volunteer a few minutes of your time,  I would appreciate hearing from you


From: Damian Guppy [mailto:the.damo at gmail.com]
Sent: Wednesday, 6 March 2013 2:38 PM
To: Daniel Watson
Cc: ausnog at lists.ausnog.net
Subject: Re: [AusNOG] IPV6 & Game Servers

AFAIK srcds (the Source Dedicated Server) doesn't support binding to IPv6 yet so for any games by Valve (CSS, CSGO, TF2, L4D, etc) so your only hope for those for now is running 6to4. You can try pestering valve on the Srcds mailing list etc and hope they decide its worth coding it in now.

Minecraft does support IPv6 naively, but im not sure about the other games. Your best bet is doing some googling for each game you want to know about.


On Wed, Mar 6, 2013 at 11:25 AM, Daniel Watson <daniel at glogroup.com.au<mailto:daniel at glogroup.com.au>> wrote:
Hello Noggers

Does anybody know, how well game servers, such as, CS, CSS, Minecraft, Arma2 ect perform on an IPV6 IP  If they run at all?

Would like feedback from anybody who has experimented with this


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